![]() ![]() Don’t bother to flip around for the health globes, that just kills your attack rate. I use the passive blood vengeance for the hatred increase. I find I often do not need them unless my attack speed is very high. This will give you 2 hatred “potions” to use during the event. I change the preparation rune to punishment and the companion to bat companion. I change out the rune on multishot to fire at will, for the resource cost reduction. I put all the paragon points I can into attack speed, cooldown reduction and resource cost reduction- those should be your priority stats for the challenge. This season I used an upgraded sliver of terror. In other seasons I put a flawless royal topaz for resource cost reduction in my helm. BUT, I wanted to add the adjustments that I make, because they differ from the typical builds. It does seem to ramp up significantly within the last 10 seconds or so of the event.Īt any rate, I play demon hunter, and use UE multishot for this conquest and stars align. Initially, I thought this could be solved with high CDR and that was the route we took, but I found that just created a resource problem towards the end of the chest event and my attack rate fell off just when the enemies were at their highest spawn. The problem with curses on console is the spawn rate on the enemies. ![]() For anyone who’s had trouble in the past, I think this season will be an especially good time to try it out again, as the single upgrade to a shard in the helm will help give you the benefit of both the diamond and the topaz gem effects. We have made some updates to our play style since then. One of our group did post a video a year or so ago specifically with our builds. Hey, I don’t usually post on the forums, and I’m a total lurker, but I’ve been reliably doing curses on xbox for a few years now and I wanted to try to help out anyone having trouble. ![]()
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